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Cake Raid

Art, Game Design

January 2012 - February 2012

Cake Raid is a 2D tower defense game designed and developed for the Game Design and Development II course. The idea came from several brainstorming sessions in the classroom and was developed outside of class. This fun and brightly colored game is themed around defending your cake shop's cake from hungry bugs. The game was overall well-received, and even continued to be worked on by members of the original team.

 

 

My Role:

 

I contributed game design and art assets to this project.

 

The final deliverable can be found at this GitHub repo.

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