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Breaking Fate

Art, Game Design

Global Game Jam 2012

This short game about our greatest fears was made in 48 hours. The theme the teams were given to work with was the symbol of Ourobouros, the snake biting its tail. My four-man team created a game about a player who was trapped in a multi-leveled dungeon until he could face and defeat his greatest fear. 

 

In this game, you start right at the final boss. You obviously can't beat him right now, especially with no weapon. Once he inevitably kills you, you get thrown to the bottom of the dungeon, and must fight spiders, skeleton dogs, and ghosts to get back to the top and face your fear.

 

Click below to watch the gameplay video!

You can also find the whole project file here.

My Role:

 

I contributed art and game design to this project.

 

 

 

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